AddButton(Str(4), "adjust 0_mod9 0 def 0 2 -1", d, 32.5, 0.8, 0.8, 0.6, 0xBBBBBB, 0xCCCCCC, 0x000000, 0x000000);
PrintStrL("Snowball", ++d, 20, 0.6, 0xBBBBBB);
v = max(0,min(2,GetConfig(GlobalConfig,"0_ModS",0)));
PrintStrR(vector<string>({"Off","On","Reverse"})[v], d, 33, 0.6, 0xCCCCCC);
AddButton(Str(19), "adjust 0_mods 0 inc 0 2 -1", ++d, 31.5, 0.8, 0.8, 0.6, 0xBBBBBB, 0xCCCCCC, 0x000000, 0x000000);
AddButton(Str(4), "adjust 0_mods 0 def 0 2 -1", d, 32.5, 0.8, 0.8, 0.6, 0xBBBBBB, 0xCCCCCC, 0x000000, 0x000000);
PrintStrL("Pentomino", ++d, 20, 0.6, 0xBBBBBB);
v = max(0,min(2,GetConfig(GlobalConfig,"0_ModP",0)));
PrintStrR(vector<string>({"Off","On","Reverse"})[v], d, 33, 0.6, 0xCCCCCC);
AddButton(Str(19), "adjust 0_modp 0 inc 0 2 -1", ++d, 31.5, 0.8, 0.8, 0.6, 0xBBBBBB, 0xCCCCCC, 0x000000, 0x000000);
AddButton(Str(4), "adjust 0_modp 0 def 0 2 -1", d, 32.5, 0.8, 0.8, 0.6, 0xBBBBBB, 0xCCCCCC, 0x000000, 0x000000);
PrintStrL("Mutation", ++d, 20, 0.6, 0xBBBBBB);
v = max(0,min(2,GetConfig(GlobalConfig,"0_ModM",0)));
PrintStrR(vector<string>({"Off","On","Reverse"})[v], d, 33, 0.6, 0xCCCCCC);
AddButton(Str(19), "adjust 0_modm 0 inc 0 2 -1", ++d, 31.5, 0.8, 0.8, 0.6, 0xBBBBBB, 0xCCCCCC, 0x000000, 0x000000);
AddButton(Str(4), "adjust 0_modm 0 def 0 2 -1", d, 32.5, 0.8, 0.8, 0.6, 0xBBBBBB, 0xCCCCCC, 0x000000, 0x000000);
}
void PaintSelect() {
PrintStrM("Custom Rules", 3, 35, 1.5, 0xDDDDDD, 0.15);
AddButton(Str(12)+"Back", "home", 1, 5, 2, 8, 0.6, -1, -1, 0xBBBBBB, 0x66CCFF);
AddButton("Settings", "settings", 1, 50, 2, 8, 0.6, -1, -1, 0xBBBBBB, 0x66CCFF);
//AddButton("Start With Custom Rules", "", 7, 9, 2, 8, 0.6, -1, -1, 0xEEEEEE, 0xEEEEEE);
AddButton("Start", "startcustom", 9, 9, 2, 8, 1, -1, -1, 0xCCCCCC, 0x66CCFF);
AddButton("Game Presets", "", 11, 9, 2, 8, 0.6, -1, -1, 0xEEEEEE, 0xEEEEEE);
AddButton("Marathon", "startcustom levline 10", 12.5, 9, 1, 8, 0.7, -1, -1, 0xCCCCCC, 0x66CCFF);
AddButton("Sprint", "startcustom tarline 40", 14, 9, 1, 8, 0.7, -1, -1, 0xCCCCCC, 0x66CCFF);
AddButton("Ultra", "startcustom tartime 120000 typetime 1", 15.5, 9, 1, 8, 0.7, -1, -1, 0xCCCCCC, 0x66CCFF);
AddButton("Zen", "startcustom holdtype 2 useup 1 startdelay 0 clutchrule 2 usezone 1 stock -1 useflip 1 usewaste 1 useundo 1 uselock 1 useplace 1 autorespawn 1 resetlim 9999999 dropdelay -1 lockdelay -1", 17, 9, 1, 8, 0.7, -1, -1, 0xCCCCCC, 0x66CCFF);
AddButton("Classic", "startcustom holdtype 0 use2rot 0 usehalf 0 useharddrop 0 comborule 13 spinrule 7 b2brule 6 allclearrule 7 rotatesystem 6 levline 10 shadowtype 0 randomtype 0 nextlen 1 resetlim 0", 18.5, 9, 1, 8, 0.7, -1, -1, 0xCCCCCC, 0x66CCFF);
AddButton("Battle 2P", "startcustom player 2 qpmode 0", 20, 9, 1, 8, 0.7, -1, -1, 0xCCCCCC, 0x66CCFF);
AddButton("Battle 10P", "startcustom player 10 qpmode 0", 21.5, 9, 1, 8, 0.7, -1, -1, 0xCCCCCC, 0x66CCFF);
AddButton("Battle 30P", "startcustom player 30 qpmode 0", 23, 9, 1, 8, 0.7, -1, -1, 0xCCCCCC, 0x66CCFF);
AddButton("Battle 100P", "startcustom player 100 qpmode 0", 24.5, 9, 1, 8, 0.7, -1, -1, 0xCCCCCC, 0x66CCFF);
AddButton("Zenith", "startcustom player 16 qpmode 1 zenithbot 1 singlebonus 1 intrule 1", 26, 9, 1, 8, 0.7, -1, -1, 0xCCCCCC, 0x66CCFF);
AddButton("Dig", "startcustom staticheight 10", 27.5, 9, 1, 8, 0.7, -1, -1, 0xCCCCCC, 0x66CCFF);
AddButton("Clear Config", "clearconfig", 35, 9, 1, 8, 0.5, -1, -1, 0xFF6666, 0xEE0000);
PrintStrL("d : "+IToS(AdjustDel), 6, 20, 0.6, 0xCCCCCC);
AddButton("-", "adjustdel dec", 6, 26.5, 0.8, 0.8, 0.6, 0xBBBBBB, 0xCCCCCC, 0x000000, 0x000000);
AddButton("+", "adjustdel inc", 6, 27.5, 0.8, 0.8, 0.6, 0xBBBBBB, 0xCCCCCC, 0x000000, 0x000000);
AddButton("Basic", "seltab basic", 6, 32, 0.8, 4, 0.6, 0xBBBBBB, 0xCCCCCC, 0x000000, 0x000000);
AddButton("Battle", "seltab battle", 6, 37, 0.8, 4, 0.6, 0xBBBBBB, 0xCCCCCC, 0x000000, 0x000000);
AddButton("Level", "seltab level", 6, 42, 0.8, 4, 0.6, 0xBBBBBB, 0xCCCCCC, 0x000000, 0x000000);
AddButton("Misc", "seltab misc", 6, 47, 0.8, 4, 0.6, 0xBBBBBB, 0xCCCCCC, 0x000000, 0x000000);
AddButton("QPMod", "seltab qpmod", 6, 52, 0.8, 4, 0.6, 0xBBBBBB, 0xCCCCCC, 0x000000, 0x000000);
if (SelTab=="basic") OptionBasic();
if (SelTab=="battle") OptionBattle();
if (SelTab=="level") OptionLevel();
if (SelTab=="misc") OptionMisc();
if (SelTab=="qpmod") OptionQPMod();
}
#define sq(xx,ss,clr) Square(x+sz*(xx),y+sz*(xx),sz*(ss),clr)
#define rec(xx,yy,sx,sy,clr) Rect(x+sz*(xx),y+sz*(yy),sz*(sx),sz*(sy),clr)
void PaintTile(double x, double y, int clr, double sz=1.0, EStyle Style=S_Default) {
Square(x, y, sz, clr);
if (1) {
if ((Style==S_Default)||(Style==S_Active)) {
sq(0, 1, Mix(0xFFFFFF,clr,0.1));
sq(0.1, 0.9, Mix(0x000000,clr,0.2));
sq(0.1, 0.8, clr);
sq(0.2, 0.65, Mix(0xFFFFFF,clr,0.2));
sq(0.2, 0.6, Mix(0x000000,clr,0.05));
sq(0.3, 0.4, Mix(0xFFFFFF,clr,0.2));
sq(0.35, 0.3, clr);
}
if (Style==S_Garbage) {
sq(0, 1, Mix(0xFFFFFF,clr,0.1));
sq(0.1, 0.9, Mix(0x000000,clr,0.2));
sq(0.1, 0.8, clr);
sq(0.2, 0.6, Mix(0x000000,clr,0.05));
sq(0.25, 0.5, Mix(0x000000,clr,0.1));
sq(0.3, 0.4, Mix(0x000000,clr,0.15));
}
}
}
#undef sq
#undef rec
void PaintPiece(const Piece &p, double x, double y, double sz, int bck=BoardColor, int clr=-1, EStyle Style=S_Active, int MinSize=4) {
int LX=p.GetLX(); double ss=sz/double(LX);
Square(x, y, sz, bck);
if (LX<MinSize) {
x+=0.5*sz*double(MinSize-LX)/double(MinSize); y+=0.5*sz*double(MinSize-LX)/double(MinSize);
ss = sz/double(MinSize);
}
for (int i=0; i<LX; ++i) {
for (int j=0; j<LX; ++j) {
int val = p.GetGrid(LX-i-1,j);
if (!val) continue;
if (clr>=0) val=clr;
PaintTile(x+i*ss, y+j*ss, abs(val), ss, Style);
}
}
}
void PaintPool() {
AddButton(Str(12)+"Back", "select", 1, 5, 2, 8, 0.6, -1, -1, 0xBBBBBB, 0x66CCFF);
int beg = max(0,int(EditPool.size())-200);
PrintStrM("Delete "+Str(11), 15, 5, 0.8, 0xBBBBBB);
for (int id=0; id<200; ++id) {
int i=id/20, j=id%20;
Piece p = P_Empty;
if (EditPool.size()>beg+id) p=EditPool[beg+id];
AddButton("", "pooldel "+IToS(beg+id), 3+1.5*(i+0.5), 10+1.5*(j+0.5), 1.5, 1.5, 0, -1, -1, 0x000000, 0x000000);
PaintPiece(p, 3+1.5*i, 10+1.5*j, 1.5, (CheckButton(Buttons.back()))?0x555555:BoardColor);
}
AddButton("Piece Pool", "", 9, 50, 2, 8, 1.2, -1, -1, 0xDDDDDD, 0xDDDDDD);
AddButton("Reset", "poolclear", 12, 50, 2, 8, 1, -1, -1, 0xBBBBBB, 0x66CCFF);
AddButton("Cancel", "select", 15, 50, 2, 8, 1, -1, -1, 0xBBBBBB, 0x66CCFF);
AddButton("Confirm", "poolconfirm", 18, 50, 2, 8, 1, -1, -1, 0xBBBBBB, 0x66CCFF);
PrintStrM("Add "+Str(10), 23, 5, 0.8, 0xBBBBBB);
for (int id=0; id<100; ++id) {
Piece p = P_Empty;
if (PieceList.size()>id) p=PieceList[id];
int i=id/20, j=id%20;
if (p.GetRealName().empty()) {
PaintPiece(p,20+1.5*i,10+1.5*j,1.5); continue;
}
AddButton("", "poolins "+IToS(id), 20+1.5*(i+0.5), 10+1.5*(j+0.5), 1.5, 1.5, 0, -1, -1, 0x000000, 0x000000);
PaintPiece(p, 20+1.5*i, 10+1.5*j, 1.5, (CheckButton(Buttons.back()))?0x555555:BoardColor);
}
AddButton("Custom Piece", "piece", 31, 5, 2, 8, 0.6, -1, -1, 0xBBBBBB, 0x66CCFF);
beg = max(0,int(CustomPiece.size())-100);
for (int id=0; id<100; ++id) {
Piece p = P_Empty;
if (CustomPiece.size()>id+beg) p=*CustomPiece[id+beg];
int i=id/20, j=id%20;
if (p.GetRealName().empty()) {
PaintPiece(p,28+1.5*i,10+1.5*j,1.5); continue;
}
AddButton("", "custompoolins "+IToS(id+beg), 28+1.5*(i+0.5), 10+1.5*(j+0.5), 1.5, 1.5, 0, -1, -1, 0x000000, 0x000000);
PaintPiece(p, 28+1.5*i, 10+1.5*j, 1.5, (CheckButton(Buttons.back()))?0x555555:BoardColor);
}
}
void PaintCustomPiece() {
AddButton(Str(12)+"Back", "poolback", 1, 5, 2, 8, 0.6, -1, -1, 0xBBBBBB, 0x66CCFF);
AddButton("Reset", "clearcustompiece", 12, 50, 2, 8, 1, -1, -1, 0xBBBBBB, 0x66CCFF);
AddButton("Cancel", "poolback", 15, 50, 2, 8, 1, -1, -1, 0xBBBBBB, 0x66CCFF);
AddButton("Confirm", "addcustompiece", 18, 50, 2, 8, 1, -1, -1, 0xBBBBBB, 0x66CCFF);
int Color = (EditPieceR<<16)|(EditPieceG<<8)|EditPieceB;
for (int i=0; i<256; ++i) {
AddButton("", "colorr "+IToS(i), 8, 10+i*0.1, (i%17)?0.3:0.45, 0.1, 0, i<<16, 0xFFFFFF, -1, -1);
AddButton("", "colorg "+IToS(i), 9, 10+i*0.1, (i%17)?0.3:0.45, 0.1, 0, i<<8, 0xFFFFFF, -1, -1);
AddButton("", "colorb "+IToS(i), 10, 10+i*0.1, (i%17)?0.3:0.45, 0.1, 0, i, 0xFFFFFF, -1, -1);
}
AddButton("", "", 8, 10+EditPieceR*0.1, 0.6, 0.1, 0, 0xFF6666, 0xFF6666, -1, -1);
AddButton("", "", 9, 10+EditPieceG*0.1, 0.6, 0.1, 0, 0x66FF66, 0x66FF66, -1, -1);
AddButton("", "", 10, 10+EditPieceB*0.1, 0.6, 0.1, 0, 0x6666FF, 0x6666FF, -1, -1);
PrintStrM("R", 7.75, 9, 0.5, 0xAAAAAA);
PrintStrM("G", 8.75, 9, 0.5, 0xAAAAAA);
PrintStrM("B", 9.75, 9, 0.5, 0xAAAAAA);
PrintStrM("Piece Color", 5.5, 22.8, 0.6, 0xAAAAAA);
PrintStrM("#"+IToSH(Color), 6.5, 22.8, 0.7, Color);
PrintStrL("Piece Size : "+IToS(EditPieceSize), 13, 15, 0.6, 0xAAAAAA);
AddButton("-", "decpiecesize", 13, 25, 0.8, 0.8, 0.6, 0xBBBBBB, 0xCCCCCC, 0x000000, 0x000000);
AddButton("+", "incpiecesize", 13, 26, 0.8, 0.8, 0.6, 0xBBBBBB, 0xCCCCCC, 0x000000, 0x000000);
for (int i=0; i<EditPieceSize; ++i) {
for (int j=0; j<EditPieceSize; ++j) {
AddButton("", "piecegrid "+IToS(i)+" "+IToS(j), 15.5+i, 15.5+j, 1, 1, 0, -1, -1, -1, -1);
if (EditPiece[i][j]) PaintTile(15+i,15+j,Color,1);
else {
Square(15+i, 15+j, 1, GridColor);
Square(15+i+0.05, 15+j+0.05, 0.9, BoardColor);
}
}
}
}
void PaintIngame() {
AddButton(Str(12)+"Back", "select", 1, 2, 1, 3.5, 0.6, -1, -1, 0xBBBBBB, 0x66CCFF);
AddButton((Pause)?"Resume":"Pause", "pause", 2, 2, 1, 3.5, 0.6, -1, -1, 0xBBBBBB, 0x66CCFF);
AddButton("Retry", "retry", 3, 2, 1, 3.5, 0.6, -1, -1, 0xBBBBBB, 0x66CCFF);
}
void Paint() {
if (Menu=="home") PaintHome();
if (Menu=="settings") PaintSettings();
if (Menu=="select") PaintSelect();
if (Menu=="pool") PaintPool();
if (Menu=="piece") PaintCustomPiece();
if (Menu=="ingame") PaintIngame();
PrintStrM(IToS(FrameQueue.size())+"T", 5, 2, 0.5, 0x66CCFF);
PrintStrM(IToS(RenderQueue.size())+"F", 6, 2, 0.5, 0xEE82EE);
}
void Frame_View() {
ll cl = GetClock();
while ((!RenderQueue.empty())&&((RenderQueue.front()+1000LL<=cl)||(RenderQueue.size()>11000))) RenderQueue.pop();
RenderQueue.push(cl);
ArrangeBoards(Obs);
int clr = BackgroundColor;
int B=clr&255; clr>>=8;
int G=clr&255; clr>>=8;
int R = clr&255;
Buttons.clear();
glClearColor(min(1.0,max(0.0,double(R)/255.0)), min(1.0,max(0.0,double(G)/255.0)), min(1.0,max(0.0,double(B)/255.0)), 0);
glClear(GL_COLOR_BUFFER_BIT);
for (Board *p : Boards) p->Paint();
Paint();
for (Button &o : Buttons) {
bool f = CheckButton(o);
int clr = (f)?o.selclr:o.clr;
if (clr>=0) Rect(o.x-o.lx*0.5,o.y-o.ly*0.5,o.lx,o.ly,clr);
PrintStrM(o.Text, o.x-o.tsz*0.5, o.y-o.tsz*0.33, o.tsz, (f)?o.tselclr:o.tclr);
}
Poly(CurX, CurY, 0.1, 4, 0xFFFFFF, acos(-1.0)*0.25);
glPushMatrix();
glPopMatrix();
SwapBuffers(hDC);
}
void Board::Paint() {
if (K<0.001) return;
if ((PlayerCount>1)&&(AliveCount>1)&&(Over)&&(Bot)&&(!ZenithBot)) return;
bool Simple = ((Bot)&&(K*double(GetSize())<8.0));
if ((QPMode)&&(!Simple)) PaintZenith();
if (!Simple) {
Rect(2, 0, SX-2, LY, ((QPBlighted)||(CurZone))?Mix(0xFFE211,GridColor,0.3):GridColor);
Rect(0, 0, 2, LY, ((QPBlighted)||(CurZone))?Mix(0xFFE211,OverGridColor,0.3):OverGridColor);
for (int i=0; i<SX; ++i) {
for (int j=0; j<LY; ++j) {
int clr = BoardColor;
if (SX-i<=RoundHeight) clr=RoundColor;
if ((VanishHeight)&&(SX-i>=VanishHeight)) clr=VanishColor;
Square(i+0.025, j+0.025, 0.95, clr);
}
}
}
else Rect(0,0,SX,LY,BoardColor);
int FallDist = LX;
for (int j=1; j<=LY; ++j) {
int pre = 0;
for (int i=1; i<=LX; ++i) {
if (C[i][j]) FallDist=min(FallDist,i-pre-1);
else if (B[i][j]) pre=i;
}
}
bool Inactive=false, CDown=CheckDown();
double FallRate=0.0, LockRate=0.0, ClearRate=0.0;
if (CDown) {
if ((DropDelay)&&(SmoothLevel>=1)) FallRate=max(0.0,min(1.0,double(FallTime)/double(DropDelay)));
else FallRate=0.0;
}
else {
if (LockDelay>0) LockRate=max(0.0,min(1.0,double(FallTime)/double(LockDelay)));
else if (!LockDelay) LockRate=0.0;
}
if ((InactiveTime>0)&&(InactiveTot>0)) {
Inactive = true;
ClearRate = 1.0-max(0.0,min(1.0,double(InactiveTime)/double(InactiveTot)));
}
double grat = max(0.0,min(1.0,double(PushCD)/double(max(1,GarbagePush))));
if (!SmoothLevel) grat=0.0;
if ((ShadowType==2)&&(!Simple)) {
for (int j=1; j<=LY; ++j) {
bool f = false;
for (int i=1; i<=LX; ++i) {
if (C[i][j]) f=true;
}
if (!f) continue;
for (int i=1; i<=SX; ++i)
Square(SX-i+grat+0.025,j-1+0.025,0.95,ShadowColor);
}
}
if ((UseTip)&&((TgD>=0)&&(TgD<4))) {
int PLX = Tg.GetLX();
for (int i=0; i<PLX; ++i) {
for (int j=0; j<PLX; ++j) {
int b = Tg.GetGrid(i,j,TgD);
if (!b) continue;
int x=i+TgX, y=j+TgY;
Square(SX-x+0.025, y-1+0.025, 0.95, Mix(abs(b),BackgroundColor,0.3));
}
}
}
if ((ShadowType==1)&&(!Simple)) {
for (int i=1; i<=SX; ++i) {
for (int j=1; j<=LY; ++j) {
if ((!CheckOut(i+FallDist,j))&&(C[i+FallDist][j])) Square(SX-i+grat+0.025,j-1+0.025,0.95,ShadowColor);
}
}
}
if (SelX) {
int clr = 0x39C5BB;
if (!CursorMode) clr=0x66CCFF;
Square(SX-SelX+0.025, SelY-1+0.025, 0.95, Mix(clr,BackgroundColor,0.3));
}
int RiseHeight=GetRiseHeight(), GarbID=-1;
for (int i=1; i<=LX; ++i) {
for (int j=1; j<=LY; ++j) {
if ((B[i][j]<0)&&(!C[i][j])) {
++GarbID; break;
}
}
}
if ((NextLen)&&(!Simple)) PrintStrM("NEXT",0,LY+2.5,1,0xEEEEEE,0.12);
if ((SmoothLevel<=3)||(NextLen<2)||((Bot)&&(BotSpeed<100))) DNext=0;
for (int i=0; i<NextLen; ++i) {
Piece p = (Next.size()>i)?Next[i]:P_Empty;
if (i<5) PaintPiece(p,(double(i)+DNext)*3.5+1,LY+1,3);
else {
int d = i-5;
PaintPiece(p, 1.5+1.2*(d%15), LY+1.2*(d/15)+5, 1, p.GetColor(), S_Simple);
}
}
if ((HoldType)&&(HoldLen)) {
if (!Simple) PrintStrM("HOLD",0,-2.5,1,((HoldRem)||(HoldType==2))?0xEEEEEE:0x888888, 0.12);
for (int i=0; i<HoldLen; ++i) {
int clr = -1;
if ((HoldType==1)&&(i+HoldLen-Hold.size()>=HoldRem)) clr=0x888888;
PaintPiece((Hold.size()>i)?Hold[i]:P_Empty, i*3.5+1, -4, 3, clr);
}
}
int ZoneID = 0;
for (int i=1; i<=LX; ++i) {
bool gb = false;
for (int j=1; j<=LY; ++j) {
int clr = abs(B[i][j]);
if (B[i][j]<0) gb=true;
if (!clr) continue;
if (C[i][j]) continue;
clr = Mix(0x000000,clr,0.1);
clr = Mix(0xFFFFFF,clr,0.3*max(0.0,min(1.0,double((Age[i][j]<0)?500:Age[i][j])/500.0)));
if (Mod7) {
double vrat = Age[i][j]/500.0;
if (Mod7==1) {
int d = int(Time%5000LL);
if (d<=500) vrat=max(vrat,double(500-d)/500.0);
}
if (B[i][j]<0) {
if (Mod7==1) vrat=1.0;
else vrat=max(vrat,double(3-GarbID)/3.0);
}
if ((B[i][j]>=GarbQuest)&&(B[i][j]<=GarbQuest+20)) vrat=1.0;
if (Bot) vrat=max(vrat,0.2);
if (vrat<0.001) continue;
clr = Mix(clr,BackgroundColor,vrat);
}
double di = 0.0;
if (Inactive) {
if (Age[i][j]<0) di+=Age[i][j]*ClearRate;
else if (FallDest[i]) di-=(i-FallDest[i])*ClearRate;
else {
double rat = max(0.0,min(1.0,ClearRate*LY-j+1));
if (rat>0.999) continue;
rat = 1.0-(1.0-rat)*(1.0-rat);
clr = Mix(0xFFFFFF,clr,0.3);
clr = Mix(BoardColor,clr,rat);
}
}
PaintGrid(i+di-((i<=RiseHeight)?0.0:grat), j, abs(clr), (B[i][j]<0)?S_Garbage:S_Default,
0, 0, 0,
U[i+1][j]==U[i][j], U[i-1][j]==U[i][j], U[i][j-1]==U[i][j], U[i][j+1]==U[i][j]);
if ((B[i][j]>=GarbQuest)&&(B[i][j]<=GarbQuest+20)) {
PrintStrM(IToS(B[i][j]-GarbQuest), SX-i+0.3, j-0.7, 0.7, 0xCC99FF);
}
if ((j==1)&&(B[i][j]==GarbZone)) ++ZoneID;
}
if (gb) --GarbID;
}
if (ZoneID) {
PrintStrM(IToS(ZoneID)+" Lines", SX-(ZoneID*0.5+0.5)+0.3-0.5, (LY*0.5+0.5)-0.7, 1, 0xFFFFFF);
PrintStrM(IToS(ZoneAttack+GetZoneBonus(ZoneID))+" Attack", SX-(ZoneID*0.5+0.5)+0.3+0.5, (LY*0.5+0.5)-0.7, 1, 0xFFFFFF);
}
double Cx=PosX+0.5*Cur.GetLX()-FallRate+PDx-grat, Cy=PosY+0.5*Cur.GetLX()+PDy;
for (int i=1; i<=LX; ++i) {
for (int j=1; j<=LY; ++j) {
int clr = abs(B[i][j]);
if (!clr) continue;
if (!C[i][j]) continue;
clr = Mix(0x000000,clr,0.1*LockRate);
PaintGrid(i-FallRate+PDx-grat, j+PDy, abs(clr), S_Active, PDth, Cx, Cy,
C[i+1][j], C[i-1][j], C[i][j-1], C[i][j+1], LockRate);
}
}
pair<int,int> NextPos = SpawnPlace(Next[0]);
int PLX = Next[0].GetLX();
double hrat = 1.0-max(0.0,min(1.0,(SX-GetHeight()-2)*0.15));
if (!Simple) {
for (int i=0; i<PLX; ++i) {
for (int j=0; j<PLX; ++j) {
if (!Next[0].GetGrid(i,j)) continue;
int x=i+NextPos.first, y=j+NextPos.second;
PrintStrM("*", SX-x+0.2, y-1+0.3, 1, Mix(0xFF0000,0xCCCCCC,hrat*0.3+0.7), 0.2*hrat);
}
}
}
for (int i=0; i<min(GarbagePreview,int(AttackIn.size())); ++i) {
for (int j=1; j<=LY; ++j) {
if (AttackIn[i].B[j]) PaintGrid(-i-0.5,j,Mix(abs(AttackIn[i].B[j]),BackgroundColor,max(0.2,0.8-0.1*i)),S_Garbage);
}
}
for (int i=1; i<=min(100,max(SX,int(AttackIn.size()))); ++i) {
int clr=0x333333; double w=0.15;
if ((GarbageGap>=0)&&(i<=GarbageGap)) clr=0x888888;
if (AttackIn.size()>=i) {
int del = AttackIn[i-1].Delay;
clr = Mix(0xFFE211,0xFF6666,max(0.0,min(1.0,double(del)*0.001)));
if (!AttackIn[i-1].Delay) clr=0xEE0000;
if (AttackIn[i-1].Delay<0) clr=0xDF3782;
if (AttackIn[i-1].Delay>GarbageDelay-GarbagePass) clr=Mix(0xFFFFFF,clr,0.3);
if ((GarbageGap>=0)&&(i>GarbageGap)) clr=Mix(0x000000,clr,0.3);
w = 0.2;
}
else if (Simple) continue;
Rect(SX-i+0.1, -0.2-0.5*w, 0.8, w, clr);
}
if ((AttackIn.size())&&(!Simple)) PrintStrR('-'+IToS(AttackIn.size()),SX,-0.5,0.8,0xFF6666,0.15);
double rat = 1.0;
if (!CDown) rat=1.0-LockRate;
if ((!Simple)&&(QPMode)) {
int sz = LevelColor.size();
int CurClr = LevelColor[max(0,min(sz-1,QPRank))];
int NextClr = LevelColor[max(0,min(sz-1,QPRank+1))];
if (NextClr==CurClr) CurClr=Mix(0x000000,CurClr,0.1);
double rat = max(0.0,min(1.0,double(QPExp)/double(QPExpReq())));
Rect(SX+0.5, 0, 0.25, LY, CurClr);
Rect(SX+0.5, LY*(1.0-rat)*0.5, 0.25, LY*rat, NextClr);
rat = max(0.0,min(1.0,double(QPExpDecCD)*0.0002));
Rect(SX+0.7, LY*(1.0-rat)*0.5, 0.05, LY*rat, 0xDDDDDD);
}
if (Simple) ;
else if (Bot) {
Rect(SX, 0, 0.5, LY, 0xCCCCCC);
if ((!HideStat)||(SelX)) {
PrintStrL(IToS(BotSpeed), SX+0.7, 0, 0.7, 0xDDDDDD);
PrintStrR(GetBotName(ActType), SX+0.7, LY-0.5, 0.7, 0xDDDDDD);
}
else PrintStrM("Autoplay Demonstration",SX+0.7,LY*0.5,0.6,0x66CCFF);
if (Menu=="home") PrintStrM("Click to Manually Control",SX+1.5,LY*0.5,0.5,0xBBBBBB);
}
else {
if (Inactive) rat=1.0;
Rect(SX, 0, 0.25, LY, 0xBBBBBB);
Rect(SX, 0, 0.25, LY*rat, Mix(0x888888,0xFFE211,(Inactive)?0.5:0));
PrintStrL((LockDelay<0)?"":IToS(((CDown)||(Inactive))?LockDelay:max(0,LockDelay-FallTime)), SX+0.7, 0, 0.7, 0xFFE211);
PrintStrR((ResetRem==Max)?"":IToS(ResetRem), SX+0.7, LY, 0.7, 0x39C5BB);
if (CursorMode) {
if (UsePlace) PrintStrR("Edit Mode",SX+1.4,LY,0.5,0xAAAAAA);
}
else if ((UseClick)&&(!CursorMoveLock)) PrintStrR("Cursor Control",SX+1.4,LY,0.5,0xAAAAAA);
if (UseUndo) {
int v = max(0,int(History.size())-HistoryPos-1);
PrintStrR(Str(12)+IToS(v),SX+0.25,-0.8,0.7,(v)?0x9999FF:0x888888);
v = max(0,HistoryPos);
PrintStrL(IToS(v)+Str(13),SX+0.25,LY+0.5,0.7,(v)?0x9999FF:0x888888);
}
rat = 0.0;
if (ResetLim) rat=max(0.0,min(1.0,double(ResetRem)/double(ResetLim)));
if (Inactive) rat=(ResetLim)?1.0:0.0;
Rect(SX+0.25, 0, 0.25, LY, 0x888888);
Rect(SX+0.25, 0, 0.25, LY*rat, Mix(0x888888,0x39C5BB,(Inactive)?0.5:0));
if (Menu=="home") PrintStrM("Click to Autoplay",SX+1.5,LY*0.5,0.5,0xBBBBBB);
}
if ((!Simple)&&(UseZone)) {
if (CurZone) PrintStrL("["+IToS(CurZone)+"] "+((ZoneRem>0)?IToS(ZoneRem):""),SX+1.5,0,0.7,0xFFE211);
else if ((!ZoneReq)||(ZoneProgress>=ZoneSeg*ZoneReq)) PrintStrL("["+IToS(ZoneSeg)+"] MAX",SX+1.5,0,0.7,0xFFA500);
else PrintStrL("["+IToS(ZoneProgress/ZoneReq)+"] +"+IToS(ZoneProgress%ZoneReq)+"/"+IToS(ZoneReq),SX+1.5,0,0.7,(ZoneProgress>=ZoneReq)?0xFFA500:0xAAAAAA);
}
if (Simple) ;
else if ((PlayerCount>2)&&(!QPMode)) {
PrintStrM(vector<string>({"None","All","Even","Elimination","Random",
"Payback","Badges","Attackers","Backfire"})[TargetType], SX+2, LY*0.5, 0.8, 0xCCCCCC);
}
else if ((UsePlace)&&(!Bot)&&(CursorMode)) {
PrintStrM("<"+vector<string>({"X","Z","L","O","S","I","J","T","G"})[PaintType]+">", SX+2, LY*0.5, 0.8, GetPaintColor());
}
if (Simple) ;
else if (Inactive) {
rat = max(0.0,min(1.0,double(InactiveTime)/double(max(1,InactiveTot))));
Rect(SX, LY*0.5*(1.0-rat)*double(Bot), 0.5, LY*rat, 0x888888);
//PrintStrL(IToS(InactiveTime), SX+1.4, 0, 0.7, 0x666666);
}
if (!Simple) {
ModPos = 0;
PrintQPMod(Mod2, 0xEE82EE, Str(22), "NH");
PrintQPMod(Mod3, 0xFFA500, Str(23), "MS");
PrintQPMod(Mod4, 0xFDD000, Str(24), "GV");
PrintQPMod(Mod5, 0xEE0000, Str(25), "VL");
PrintQPMod(Mod6, 0x66CCFF, Str(26), "DH");
PrintQPMod(Mod7, 0x9999FF, Str(27), "IN");
PrintQPMod(Mod8, 0x00FFCC, Str(28), "AS");
PrintQPMod(Mod9, 0xFFE211, Str(29), "EX");
PrintQPMod(ModS, 0x0080FF, Str(30), "SN");
PrintQPMod(ModP, 0xCCCCCC, "?", "PT");
PrintQPMod(ModM, 0xAAAAAA, "?", "MT");
}
if (AllClearAge>=5000) AllClearAge=5000;
else if (!Simple) {
double rat = 1.0-max(0.0,min(1.0,AllClearAge/5000.0));
PrintStrM("ALL", 0.5*SX-1, 0.5*LY-0.4, 2, 0xFFE211, 0.15*rat);
PrintStrM("CLEAR", 0.5*SX+1, 0.5*LY-0.4, 2, 0xFFE211, 0.15*rat);
}
if ((Mod8)&&((SpinText==LastClearType.first)||((Mod8==2)&&(LastClearType.first=="X")))&&(SpinText.size())) SpinAge=min(SpinAge,3000);
if (SpinAge>=5000) SpinAge=5000;
else if (!Simple) {
double rat = 1.0-max(0.0,min(1.0,SpinAge/5000.0));
double rr = 1.0-(1.0-rat)*(1.0-rat);
if (SpinGrade==3) PrintAction(SpinText+"-Spin", 4.5, -2, 0.8, Mix(SpinColor,BackgroundColor,rr), 0.15*rr, 1.5-0.5*rat*rat*rat*rat*rat);
else if (SpinGrade==2) PrintAction("Mini "+SpinText+"-Spin", 4.5, -2, 0.7, Mix(SpinColor,BackgroundColor,rr), 0.15*rr, 1.5-0.5*rat*rat*rat*rat*rat);
else if (SpinGrade==1) {
PrintAction("Mini", 4.3, -2, 0.55, Mix(SpinColor,BackgroundColor,rr), 0.15*rr, 1.5-0.5*rat*rat*rat*rat*rat);
PrintAction(SpinText+"-Spin", 4.7, -2, 0.55, Mix(SpinColor,BackgroundColor,rr), 0.15*rr, 1.5-0.5*rat*rat*rat*rat*rat);
}
else PrintAction(SpinText, 4.5, -2, 0.8, Mix(SpinColor,BackgroundColor,rr), 0.15*rr, 1.5-0.5*rat*rat*rat*rat*rat);
}
if ((Mod8)&&(LineClearText==LastClearType.second)) LineClearAge=min(LineClearAge,3000);
if (LineClearAge>=5000) LineClearAge=5000;
else if (!Simple) {
double rat = 1.0-max(0.0,min(1.0,LineClearAge/5000.0));
double rr = 1.0-(1.0-rat)*(1.0-rat);
string Text = (LineClearText>=0)?LineClearWord[min(LineClearText,int(LineClearWord.size()-1))]:"";
double dd = 6.0/min(6,max(1,int(Text.size())));
PrintAction(Text, 5.5, -2, 1.3, Mix(LineClearColor,BackgroundColor,rr), 0.15*rr, dd*(1.7-0.7*rat*rat*rat*rat*rat));
}
if (B2BAge>=5000) B2BAge=5000;
else if (!Simple) {
double rat = 1.0-max(0.0,min(1.0,B2BAge/5000.0));
double rr = 1.0-(1.0-rat)*(1.0-rat);
int clr = B2BColor(B2BText);
if (!((B2BBlinkRem/150)&1)) {
string str = "B2B *"+IToS(B2BText);
if (B2BRule==BR_Guildline) str="Back-to-Back";
if (B2BRule==BR_Techmino) str="B2B "+IToS(B2B/10)+"."+IToS(B2B%10)+"%";
PrintAction(str, 7, -2, 0.8, Mix(clr,BackgroundColor,rr), 0.15*rr, 1.5-0.5*rat*rat*rat*rat*rat);
}
}
if (ComboAge>=5000) ComboAge=5000;
else if (!Simple) {
double rat = 1.0-max(0.0,min(1.0,ComboAge/5000.0));
double rr = 1.0-(1.0-rat)*(1.0-rat);
int clr = (ComboText)?Mix(0xFFFFFF,0x39C5BB,(double(min(21,ComboText)-1)/20.0)):0x888888;
PrintAction(IToS(ComboText)+" Combo", 8, -2, 0.8, Mix(clr,BackgroundColor,rr), 0.15*rr, 1.5-0.5*rat*rat*rat*rat*rat);
}
double StatEnd = max(SX,((SX<4)?20:22));
if ((!HideStat)&&(!Simple)) {
if (QPMode) {
PrintStrR("Boost", StatEnd-12.8, -2, 0.7, 0xEEEEEE);
PrintStrR(IToS(QPRank), StatEnd-12, -2.1, 1, 0x99FFFF, 0.13);
if (PlayerCount>1) PrintStrR(IToS(KOCount)+" KO\'s", StatEnd-11, -2, 0.7, 0x99FFFF);
}
else if (PlayerCount>1) {
PrintStrR("Badge", StatEnd-12.8, -2, 0.7, 0xEEEEEE);
PrintStrR(IToS(Badge), StatEnd-12, -2.1, 1, 0x99FFFF, 0.13);
PrintStrR(IToS(KOCount)+" KO\'s", StatEnd-11, -2, 0.7, 0x99FFFF);
}
else if (UseLeveling()) {
PrintStrR("Level", StatEnd-11.8, -2, 0.7, 0xEEEEEE);
PrintStrR(IToS((Level<0)?max(LevBase,LevStart):Level), StatEnd-11, -2.1, 1, 0x99FFFF, 0.13);
}
ll t = abs(Time);
PrintStrR("Time", StatEnd-9.8, -2, 0.7, 0xEEEEEE);
int clr = 0x99FFFF;
if (Time<0LL) PrintStrR(Format("-%02d:%02d.",int(t/60000LL),int(t/1000LL%60LL)), StatEnd-9, -2.1, 1, 0x99FFFF, 0.13);
else {
if (TarTime) {
if (t<TarTime) {
clr=(TypeTime)?0xEE82EE:0xFDD000; t=TarTime-t;
}
else {
clr=(TypeTime)?0xFF6666:0x00FFCC; if (TypeTime) t=TarTime;
}
}
PrintStrR(Format("%02d:%02d.",int(t/60000LL),int(t/1000LL%60LL)), StatEnd-9, -2.1, 1, clr, 0.13);
}
PrintStrR(Format("%03lld",t%1000LL), StatEnd-8.8, -1, 0.65, clr, 0.14);
t = max(Time,1LL);
PrintStrR("Piece", StatEnd-7.8, -2, 0.7, 0xEEEEEE);
int val=TPiece; clr=0x99FFFF;
if (TarPiece) {
if (TPiece<TarPiece) {
clr=(TypePiece)?0xEE82EE:0xFDD000; val=TarPiece-TPiece;
}
else {
clr=(TypePiece)?0xFF6666:0x00FFCC; if (TypePiece) val=TarPiece;
}
}
PrintStrR(IToS(val), StatEnd-7, -2, 1, clr, 0.13);
PrintStrR(Format("%.2f /s",double(TPiece)/double(t)*1000.0), StatEnd-6, -2, 0.7, 0x99FFFF);
PrintStrR("Line", StatEnd-5.3, -2, 0.7, 0xEEEEEE);
val=TLine; clr=0x99FFFF;
if (TarLine) {
if (TLine<TarLine) {
clr=(TypeLine)?0xEE82EE:0xFDD000; val=TarLine-TLine;
}
else {
clr=(TypeLine)?0xFF6666:0x00FFCC; if (TypeLine) val=TarLine;
}
}
PrintStrR(IToS(val), StatEnd-4.5, -2, 1, clr, 0.13);
if ((TDig)||(TarDig)) {
int tmp = IToS(val).size();
val=TDig; clr=0x99FFFF;
if (TarDig) {
if (TDig<TarDig) {
clr=(TypeDig)?0xEE82EE:0xFDD000; val=TarDig-TDig;
}
else {
clr=(TypeDig)?0xFF6666:0x00FFCC; if (TypeDig) val=TarDig;
}
}
PrintStrR(IToS(val), StatEnd-4.3, -2-tmp*2.0/3.0, 0.7, clr, 0.13);
}
PrintStrR(Format("%.2f /m",double(TLine)/double(t)*60000.0), StatEnd-3.5, -2, 0.7, 0x99FFFF);
PrintStrR("Attack", StatEnd-2.8, -2, 0.7, 0xEEEEEE);
val=TAttack; clr=0x99FFFF;
if (TarAttack) {
if (TAttack<TarAttack) {
clr=(TypeAttack)?0xEE82EE:0xFDD000; val=TarAttack-TAttack;
}
else {
clr=(TypeAttack)?0xFF6666:0x00FFCC; if (TypeAttack) val=TarAttack;
}
}
PrintStrR(IToS(val), StatEnd-2, -2, 1, clr, 0.13);
if (IntRule==IR_Accumulate) {
int val = max(0,min(99,int(round(AttackAcc*100.0))));
PrintStrL(IToS(val/10)+IToS(val%10), StatEnd-1.7, -1.3, 0.7, 0x99FFFF, 0.13);
}
PrintStrR(Format("%.2f /m",double(TAttack)/double(t)*60000.0), StatEnd-1, -2, 0.7, 0x99FFFF);
if (Stock>0) {
PrintStrR("Stock", StatEnd-0.3, -2, 0.7, 0xEEEEEE);
PrintStrR(IToS((Over)?0:StockRem+1), StatEnd+0.5, -2, 1, clr, 0.13);
PrintStrR("/ "+IToS(Stock+1), StatEnd+1.5, -2, 0.7, 0x99FFFF);
}
if (QPMode) {
PrintStrL("Score", StatEnd-2.8, LY+1, 0.7, 0xEEEEEE);
ll val=DQPScore; clr=0x99FFFF;
if (TarScore) {
if (TQPScore<TarScore) {
clr=(TypeScore)?0xEE82EE:0xFDD000; val=TarScore-DQPScore;
}
else {
clr=(TypeScore)?0xFF6666:0x00FFCC; if (TypeScore) val=TarScore;
}
}
PrintStrL(IToS(val/1000LL)+".", StatEnd-2, LY+1, 1, clr, 0.13);
PrintStrL(Format("%02lld",val%1000LL/10LL), StatEnd-1.8, LY+1.4+IToS(val/1000LL).size()*2.0/3.0, 0.7, clr, 0.13);
PrintStrL("Stage "+IToS(Level), StatEnd-1, LY+1, 0.7, 0x99FFFF);
PrintStrL(Format("%.1f",double(QPLevTime)/1000.0), StatEnd, LY+1, 0.7, 0xDDDDDD);
}
else if (PlayerCount>1) {
PrintStrL("Rank", StatEnd-2.8, LY+1, 0.7, 0xEEEEEE);
PrintStrL(IToS(Rank), StatEnd-2, LY+1, 1, 0x99FFFF, 0.13);
PrintStrL("/ "+IToS(PlayerCount), StatEnd-1, LY+1, 0.7, 0x99FFFF);
}
else {
PrintStrL("Score", StatEnd-2.8, LY+1, 0.7, 0xEEEEEE);
ll val=DScore; clr=0x99FFFF;
if (TarScore) {
if (TScore<TarScore) {
clr=(TypeScore)?0xEE82EE:0xFDD000; val=TarScore-DScore;
}
else {
clr=(TypeScore)?0xFF6666:0x00FFCC; if (TypeScore) val=TarScore;
}
}
PrintStrL(IToS(val), StatEnd-2, LY+1, 1, clr, 0.13);
PrintStrL(Format("%.2f /p",double(TScore)/double(max(1,TPiece))), StatEnd-1, LY+1, 0.7, 0x99FFFF);
}
}
if (HideStat) {
bool ff = ((UseClick)&&(!CursorMoveLock));
PrintStrR("Guide", StatEnd-13, -2, 0.8, 0xFDD000);
PrintStrR("Move Piece", StatEnd-11.8, -2, 0.7, 0xEEEEEE);
PrintStrR((ff)?"Move Cursor":GetKeyChar(A_Left)+" "+GetKeyChar(A_Right), StatEnd-11, -2, (ff)?0.85:1, 0x99FFFF);
PrintStrR("Rotate Piece", StatEnd-9.8, -2, 0.7, 0xEEEEEE);
PrintStrR((ff)?"Tap Right":GetKeyChar(A_Rotate)+" "+GetKeyChar(A_CW)+" "+GetKeyChar(A_CCW), StatEnd-9, -2, (ff)?0.85:1, 0x99FFFF);
PrintStrR("Drop Faster", StatEnd-7.8, -2, 0.7, 0xEEEEEE);
PrintStrR((ff)?"Hold Left":GetKeyChar(A_SoftDrop)+" "+GetKeyChar(A_SonicDrop), StatEnd-7, -2, (ff)?0.85:1, 0x99FFFF);
PrintStrR("Place Piece", StatEnd-5.8, -2, 0.7, 0xEEEEEE);
PrintStrR((ff)?"Tap Left":GetKeyChar(A_HardDrop), StatEnd-5, -2, (ff)?0.85:1, 0x99FFFF);
PrintStrR("Hold Piece", StatEnd-3.8, -2, 0.7, 0xEEEEEE);
PrintStrR((ff)?"Hold Right":GetKeyChar(A_Hold), StatEnd-3, -2, (ff)?0.85:1, 0x99FFFF);
PrintStrR("Retry", StatEnd-1.8, -2, 0.7, 0xEEEEEE);
PrintStrR(GetKeyChar(A_Retry), StatEnd-1, -2, 1, 0x99FFFF);
PrintStrL("Score", StatEnd-2.8, LY+1, 0.7, 0xEEEEEE);
PrintStrL(IToS(DScore), StatEnd-2, LY+1, 1, 0x99FFFF, 0.13);
PrintStrL(Format("%.2f /p",double(TScore)/double(max(1,TPiece))), StatEnd-1, LY+1, 0.7, 0x99FFFF);
}
for (Particle o : Particles) Poly(o.x,o.y,o.sz,o.n,o.clr,o.th);
for (FloatText o : FloatTexts) PrintStrM(o.Text,o.x,o.y,o.sz,o.clr,o.bd,o.w,"",o.th);
if (TargetSta==1) {
PrintStrM("Complete", 0.5*SX-1, 0.5*LY-0.4, 1.5, 0xAAFFAA, 0.15);
PrintStrM("Press "+GetKeyChar(A_Retry)+" to Retry", 0.5*SX+1, 0.5*LY-0.4, 0.75, 0xDDDDDD, 0.15);
}
else if (TargetSta==-1) {
PrintStrM("Finish", 0.5*SX-1, 0.5*LY-0.4, 1.5, 0xFDD000, 0.15);
PrintStrM("Press "+GetKeyChar(A_Retry)+" to Retry", 0.5*SX+1, 0.5*LY-0.4, 0.75, 0xDDDDDD, 0.15);
}
else if (Over) {
PrintStrM("Game Over", 0.5*SX-1, 0.5*LY-0.4, 1.5, 0xFF6666, 0.15);
PrintStrM("Press "+GetKeyChar(A_Retry)+" to Retry", 0.5*SX+1, 0.5*LY-0.4, 0.75, 0xDDDDDD, 0.15);
}
else if (Pause) {
PrintStrM("Paused", 0.5*SX-1, 0.5*LY-0.4, 1.5, 0x66CCFF, 0.15);
PrintStrM("Press "+KeyChar(KeyPause)+" to Resume", 0.5*SX+1, 0.5*LY-0.4, 0.75, 0xDDDDDD, 0.15);
}
}
#warning Controller_Part
void Board::GetActions() {
int TimeDel = GlobalRealTimeDel;
vector<Action> res;
bool Active = CheckActive();
for (Monitor &o : Keys) {
if ((Bot)&&(!AvailBotAction(o.Result))) continue;
bool Ignore = false;
if (o.Result==A_Left) Ignore=((!Active)||(!CheckLeft()));
if (o.Result==A_Right) Ignore=((!Active)||(!CheckRight()));
if (o.Result==A_SoftDrop) Ignore=((!Active)||((!CheckDown())&&(!UseDeep)));
if (o.Result==A_Rotate) Ignore=((!PreActive)&&((!Active)||(!CheckRotate(DefaultRot))));
if (o.Result==A_CW) Ignore=((!PreActive)&&((!Active)||(!CheckRotate(1))));
if (o.Result==A_Half) Ignore=((!PreActive)&&((!Active)||(!CheckRotate(2))));
if (o.Result==A_CCW) Ignore=((!PreActive)&&((!Active)||(!CheckRotate(3))));
if (o.Result==A_Up) Ignore=((!Active)||(!CheckUp()));
if ((o.Result==A_Hold)||(o.Result==A_Waste)||(o.Result==A_Reset)
||(o.Result==A_Lock)||(o.Result==A_Flip)) Ignore=((!Active)&&(!PreActive));
if (((Pause)||(Over))&&(o.Result!=A_Retry)) Ignore=true;
int cnt = o.Output(TimeDel,Ignore);
for (int i=0; i<cnt; ++i) res.push_back(o.Result);
}
Actions = res;
}
void UpdateKeySta() {
for (int i=0; i<256; ++i) {
if (Focus) UniformKeySta[i]=bool(GetAsyncKeyState(i)&0x8000);
else UniformKeySta[i]=false;
}
}
void Frame_Controller(int TimeDel, int RealTimeDel) {
POINT p;
int n = Boards.size();
Focus = (hWnd==GetFocus());
if (Focus) {
GetCursorPos(&p); ScreenToClient(GetForegroundWindow(),&p);
}
else p.x=p.y=0;
CurX = p.y*0.0412*500.0/double(Scale);
CurY = p.x*0.04015*500.0/double(Scale);
UpdateKeySta();
int SelBoard = -1;
for (Board *p : Boards) p->CheckCursor();
LeftClick=RightClick=MidClick=false;
LeftUp=RightUp=0;
if (CheckKey(VK_LBUTTON)) LeftHold+=RealTimeDel;
else {
LeftUp=LeftHold; LeftHold=0;
}
if (CheckKey(VK_RBUTTON)) RightHold+=RealTimeDel;
else {
RightUp=RightHold; RightHold=0;
}
for (Board *p : Boards) p->GetActions();
}
#warning Main_Part
int LastPaint = 0;
const int MinFrameTime = 8;
void Frame(int TimeDel) {
int RealTimeDel = TimeDel;
LastPaint = min(MinFrameTime*2,TimeDel+LastPaint);
if (LastPaint>=MinFrameTime) {
Frame_View(); LastPaint-=MinFrameTime;
}
Frame_Controller(TimeDel, RealTimeDel);
Frame_Model(TimeDel);
}
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int iCmdShow) {
wc.style = CS_OWNDC;
wc.lpfnWndProc = WndProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = hInstance;
wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hbrBackground = HBRUSH(GetStockObject(BLACK_BRUSH));
wc.lpszMenuName = NULL;
wc.lpszClassName = "GLSample";
RegisterClass(&wc);
//hWnd = GetConsoleWindow();
int SystemWidth = GetSystemMetrics(SM_CXSCREEN);
int SystemHeight = GetSystemMetrics(SM_CYSCREEN);
Scale = min(SystemWidth/3,SystemHeight/2);
hWnd = CreateWindow("GLSample", "TETR", WS_CAPTION|WS_POPUPWINDOW|WS_VISIBLE, 0, 0, Scale*3, Scale*2, NULL, NULL, hInstance, NULL);
EnableOpenGL(hWnd, &hDC, &hRC);
//midiOutOpen(&SHnd, 0, 0, 0, CALLBACK_NULL);
ll CurTime=GetClock(), CurRealTime=clock();
ReadConfig();
Init();
while (!bQuit) {
if (PeekMessage(&msg,NULL,0,0,PM_REMOVE)) {
if (msg.message==WM_QUIT) bQuit=true;
else {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
continue;
}
else {
ll NewTime=GetClock(), NewRealTime=clock();
GlobalRealTimeDel = int(NewRealTime-CurRealTime);
Frame(int(NewTime-CurTime));
CurTime=NewTime; CurRealTime=NewRealTime;
}
}
DisableOpenGL(hWnd, hDC, hRC);
DestroyWindow(hWnd);
WriteConfig();
return msg.wParam;
}